Gamma Wave Games NewsHeya all and welcome to the new site, we've got a lot of new features here so it might take a little getting used to. First thing you'll want to do as you register is ensure that you're actually in Second Life when you register so you can choose to associate your SL Avatar with your Website Account. This allows you access to a lot of the advanced functionality of the site such as Player Blogging/Sim Owner Admin Page News/CCS 3rd Party Developer Blogs and Black Market News access/Posting Events and much much more.

This is also our way of ensuring the site doesn't get filled with spam-bots as spam bots that register don't have much access to anything except the forums which will immediately flag them out and make them easy to remove.

There is a TON of information available in the CoLA and CCS Section, including, in the CCS Section a full and accurate to the minute of a database change description of ALL CCS skills in the system at this time.

So welcome to the new home of the CoLA and CCS Community, I hope you enjoy the site.
CCSToday in Second Life I released a new GM administration tool HUD that was designed by Varen Designs in conjunction with the CCS Development Team.

This new HUD that GM's have access to, (copies of it can be obtained via the CCS Sim Alliance group or the GM Consulting Alliance Group or the Hispanic Consulting Alliance Group as of this time), literally allows the GM to see exactly how many weapons are sending API commands when the weapons are being used in combat.

And for those of you that have been creating personal API enhancements that no one else has by using an API module dropped into a loose prim from a licensed 3rd Party Developer, and created your own enhancement "script" to give yourself an advantage? You'd better watch out cause this system can see those in use too. When you use them. If you are found using a completely illegitimate API device by log report from this system, you will immediately be blacklisted from the API entirely, meaning every API enabled device you've bought will no longer work in its CCS mode, period, you, as a user, will no longer be able to even use legitimate enhanced weapons.

The primary need for this tool is to accurately be able to catch weapon stacking cheaters without forcing further development security strictures on our third party developers which already work damn hard to try to keep their weapons as hard to exploit with as possible in most cases, but when you've got a user base as large as CCS has there is always someone looking for a way to buck the system and beat other people at the game without having to do so in an honest fashion.

The major problem has been the introduction of expanded.attachment points, released with a recent Second Life Viewer 2 update that has of course made its way, from there, into all the major Third Party Viewers. This has allowed for multiple methods of enhanced weapon stacking that were unforeseen when the API was developed, and I do not believe our third party developers should have to pay with more sweat and frustration on their part to have to try to stop the exploiters from finding new ways to exploit in combat.

So from here on out, the exploiters will pay for exploiting. The HUD is able to scan single users or do 20m area scans to get API command data from all people fighting in a certain area, this information is presented to the GM via system message, so only they see it. But to ensure that there is no argument as to whether the data is real, or not (the old false/edited logs defense), we do not accept direct note card log data showing scan reports of stacking claims, the HUD system itself has the ability to send reports directly and securely to the CCS Web Server where they are unalterable in any manner.

So there is no defense, there is no excuse and there is no way to say "They just don't like me and are accusing me falsely". If you stack multiple API enhanced weapons and use them in CCS and a GM sends a report to the central server that undeniably proves you were the following actions will be taken:

Exploiters logged as cheating by stacking multiple API Weapons or Items and abusing their effects or exploiting using unauthorized/self created API devices will suffer the following penalties:

  • You will immediately be banned from CCS for a period of no less than 72 hours there will be no argument on the matter. Depending on the nature of disciplinary actions on your record you may be banned for longer periods of 7 days, 14 days, 30 days or perhaps, permanently.
  • You will be API Blacklisted for a period of no less than 30 days. No CCS GM or Global GM can reverse an individual user API blacklist, only a CCS Administrator can. So even with the CCS ban, you will be unable to use enhanced weapons at all for an entire 30 days, even once you are unbanned, forcing you to defend yourself in CCS with out enhanced weapons and items for an entire 30 day period to ensure you get the ass kicking you deserve for having exploited and cheated the other players around you.

Thats the deal with the new detection system, and don't even try to make something that can defeat it, you can't defeat it, not without disabling your API enhanced items altogether or just not using them. Play fair, or go somewhere else. Cause I really don't care if you want to go exploit somewhere else cause you think its okay to cheat to win on the internet. Its not okay CCS. And its never been okay and we can now prove, undeniably, that you are doing it, if you do it.

For everyone thats played fair and never exploited in combat in CCS, thank you for playing straight and not exploiting as well, simply because others were exploiting to win against you.
CCS Black MarketThis will be used to allow CCS Third Party Developers to add news items on their weapons and items they offer to the CCS Network

And I apparently need to add more text because if I don't the category graphic looks silly.

Course thats not unexpected. Anyways, just showing you I'm working on the php and integration for the custom apps.
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