Gamma Wave Games was originally established in 2006 by Second Life users Suzanna Soyinka (Designer, City of Lost Angels/Angels Respite), and Jora Welesa(LCK Open Source System) to provide an advanced role play combat system for the users of the Second Life grid environment in support of the wildly popular City of Lost Angel's role play gaming community.
The Community Combat System ©2006 - 2014, expanded and refined itself as a project since that time, with the additional help of Second Life user Melanie Milland. And expanded wildly over time until the current day, servicing well over 300 simulators in Second Life and providing a persistent and managed role playing experience for hundreds of thousands of players in Second Life since first being released.
Gamma Wave Games, LLC, is a privately held company and does not accept outside investment or venture capital at this time.
|GWG Developers||CoLA/CCS Dev Team||QA Group||Global Community Advisors|
2D/3D Art Design
English Community Advisors
Spanish Community Advisors
European Community Advisors